Friday, May 4, 2012

But I was going to Toshi Station to pick up some power converters!

Happy May the 4th

Waste some time with your friends today, but only when your chores are done!

Saturday, April 14, 2012

Horrifying the players with giant Cthuloid monstrosities

Try and include a moment like this in your next session:

Friday, April 13, 2012

Lands of Lyrion - Random Homeland Determination Table


Use this table to determine where in the Three Seas your character is from (d%):

Homeland (d%)
01 - South Continent*
02-03 - Forest of D'Norr
04-05 - Mountains of Yx
06-07 - Forest of Ux Kang
07-09 - Bitter Coast
10-12 - Yng Wastes
13-14 - Mountains of Dor Haaz
15-16 - Hills of Nok
17-21 - Satrapan Desert
22-23 - Hills of Kemprioar
24-25 - Mountains of Yeshimal
26-75 - City State (roll on Subtable A)
76-77 - Wodruul Swamp
78-79 - Jungles of Ziss
80-81 - Steppes of Hool
82-83 - Forest of Mekro
84-85 - Mountains of Kringor
86-87 - Hills of Hood
88-92 - Isle of Eramor
93-94 - Forest of Ba'Rekh
95-96 - Mountains of Droon
97-99 - Sea Folk (roll on Subtable B)
00 - North Continent*

Subtable A: City State (d%)**
01-20 - Lyrion
21-40 - Neethra
41-60 - Mythrior
61-75 - Hasturl
76-85 - Pazzix
86-95 - Ontandis
96-00 - Yng Yoon

Subtable B: Sea Folk(d%)***
01-10 - Bay of Yar
11-34 - Sea of Pelkior
35-66 - Sea of Deloord
67-88 - Eeshi Straits
89-95 - Ocean of Wull
96-00 - Extrica River

*Characters from the Southern or Northern Continents are typically only in the Three Seas because they are fleeing or hiding from an unpleasant past of some sort, or are some sort of merchant.

**Being from a particular City State does not always mean the character is from the City itself; 60% are from the City State, 20% are from the farmlands under the City State's control, and the remaining 20% are from the City State's tributary towns, villages, and hamlets.

***The Sea Folk of the Three Seas are largely nomadic, and will typically range throughout the region following their trade or fishing routes. However, they still usually take pride in declaring a particular body of water as their "home" range.

It should be noted that fully half of the population of the Three Seas lives within (or within the protection of) one of the seven great City States. This is no exaggeration; the wild regions of the Three Seas are a harsh place to live. High birth mortality and low life expectancies are due to numerous factors including weather, predators, lack of food or potable water, and frequent raiding and wars.

Thursday, April 12, 2012

Gods of Lyrion - Belara


Last of the five primary gods of the Three Seas region, Belara is the goddess of the Sea and Storms. In such a marine-based region, it is no surprise she is an overwhelmingly important deity in the everyday lives of the people of the Three Seas. Also known as the "Lady of Storms", she is alternately depicted as a ravening, silver octopus, or as a six-armed, voluptuous woman with a fierce visage gripping scimitars or lightning bolts in her hands. It is customary to give offering to Belara before embarking on any sea journey, in hopes of currying her favor or warding off destructive storms and weather.

Her temples are often constructed of sea-green stone, and always feature a deep, wide pool in the innermost sanctuary (some of which are rumored to pen Holy Octopi of great size). These temples are always to be found within sight of the sea if not, as in the case of the beautiful Temple of Storms to be found jutting from the harbor of Hasturl, actually surrounded by water. The first day of spring, also the first day of Monsoon Season in the Three Seas, is her most holy day, and a week of carnivals and festivities follows, livening the streets of even the most sullen towns and cities. The temple has its dark side however: human sacrifices are known to be drowned in the sanctuary pools on certain other holy days.

Only one City State in the Three Seas does not host a temple of Belara; that is Yng Yoon, the notorious City of Mysteries beyond the Mountains of Dor Haaz. There is some enmity between the Sister-Queens of that place and the Lady of Storms, possibly due to the Queens' rumored connection with the goddess Lansril, who is often at odds with Belara.

The clergy of Belara typically garb themselves in togas of foam-green, salt-white, and deep blue, and openly wear silver amulets depicting the Holy Octopus. Traveling clerics of Belara favor light armor and wield scimitars, tridents, and daggers. Clerics of 2nd level or higher can Breathe Water for up to one turn per level.

Wednesday, April 11, 2012

Gods of Lyrion - Phrygios


Another of the five primary gods of the Three Seas, Phrygios is the patron of Trickery, Knowledge, and Magic. Known sometimes as the "Lord of Wine", Phrygios is often depicted as a handsome, arrogant youth with an enigmatic expression on his face and a laurel wreath on his head. Phrygios is notorious for having stolen the Scrolls of Kronus (rumored to hold the secrets of immortality) from their Underworld hiding place, as well as stealing the hearts of a long succession of maidens, often maidens promised to other suitors. The popular Three Seas saying, "Safe with Phrygios" (such as, "Lester left his young wife at home during his five year sea voyage, I'm sure she's safe with Phrygios!") means someone has taken no precautions to safeguard what is valuable to them.

For all his mischief, Phrygios is nonetheless credited with the survival of much knowledge that would otherwise have been lost to one disaster or another, such as the tragic burning of the Great Library at Anslore, and he has an uncharacteristically stoic following of cloistered monks who spend hours toiling over copies of important books and scrolls so they can be shared and spread throughout the known world.

The temples of Phrygios are often very different from city to city. For example, the temple in Hasturl is a relatively sedate marble edifice of learning and study, wheras the temple in Neethra is a rambling assortment of gardens, pools, and shrines playing host to a number of sensual indulgences. The priests of Phrygios are often garbed in cotton or linen togas of green, purple, or white, head-wreaths of mistletoe, holly, laurel, or wine-leaf, and thin belts of precious metals or sashes of rare silks and textiles. Traveling clerics, on the other hand, rarely adhere to any sort of uniform raiment, preferring instead to sport whatever robe or armor suits their whim or the circumstances they are traveling under.

Clerics of Phrygios are often employed as messengers, and it is considered blasphemous and unlucky to thwart the mission of a cleric thus engaged. Some charm of anonymity follows all priests and clerics of Phrygios: they all Pass Without Trace unless they specifically try and do otherwise.

Monday, April 9, 2012

Gods of Lyrion - Lansril


One of the five major gods of the Three Seas region, Lansril is the goddess of fertility, mysteries, and oracles. Also known as "the Dark Lady" or "the Fickle Maiden", she is typically depicted as a voluptuous, beautiful, youthful maiden with pale skin and waist-length black hair. Her eyes are often described as being filled with stars. Her temples are usually constructed on high places, and are often open to the stars. Many of these temples, such as the ones in Neethra and Hasturl, are modern temples that have been constructed around ancient megalithic rings aligned with the stars and their annual movements across the night skies. Scholars believe the cult of Lansril is one of the most ancient religions in the Three Seas, and they have found clay sculptures of immeasurable age in the primitive but undeniably voluptuous image of the goddess.

Lansril is the patron of oracles, and as such, her priestesses are frequently consulted for advice in weighty decisions. One of the most famous oracles of the cult is the Maiden of Eyes, who traditionally resides on the Isle of Azor in the Eeshi Straits. The Maiden of Eyes is always a girl of thirteen years' age who serves for one year, offering the guidance of the Dark Lady in return for extravagant offerings. Of recent note is the tale of one of the Sorcerer-Kings of Lyrion who visited the oracle of Azor for guidance on how to end the seemingly endless seige of the City-State of Ontandis. The Sorcerer made an offering of seventy-seven flawless rubies, but was given only the quizzical advice to "Seek the Sea-King's daughter; by her voice alone shall the walls of Ontandis crumble".

While the clergy of Lansril is open to both males and females, typically only females ever gain access to the innermost Circles of Mystery. Clerics of Lansril dress in simple white linen shifts, often very revealing, and ornate head-dress of white, silver, and black strung through with moonstones and black opals, though the cult's infamous order of Warrior-Priestesses favors chain-mail, large shields emblazoned with the crescent moon, and sharp spears. Four phases of the moon are honored as holy days each month. The Faithful of Lansril are able to see in darkness as if it were instead a clear night lit by a full moon (though this does not allow them to see in the unnatural darkness of the Underworld).

Sunday, April 8, 2012

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